3 hours ago
element-plus

2.12.0

2.12.0

2025-12-05

Features

  • Components [menu] apply popper-class and popper-style to the tooltip of the title (#22908 by @keeplearning66)

  • Components [table] accessibility enhancement (#22432 by @tolking)

  • Components [tag] a11y (#22530 by @Dsaquel)

Bug fixes

  • Components [splitter] runtime validation failed for update:size (#22957 by @rzzf)

  • Components [splitter] display the mask after panel update (#22954 by @rzzf)

  • Components [table-column] reactively update filterable state (#22879 by @tuzixiangs)

  • Components [anchor] prevent scroll stutter on rapid clicks (#22964 by @tuzixiangs)

  • Components [select] ensure dropdown remains open when filterable (#22975 by @tolking)

  • Theme-chalk [upload]: incorrect padding value for el-upload-dragger (#14903 by @qdechochen)

  • Components [radio & checkbox] fix button wrap style (#22073 by @SpanManX)

  • Components [message-box] disable page scroll when dialog open (#22981 by @rzzf)

  • Components [tab] fix style when tab position is bottom (#18425 by @btea)

  • Components [focus-trap, popper, tooltip] memory leak (#20147 by @gjfei)

  • Components [table] try load data only when expanding row (#21678 by @KeroZhai)

  • Style(theme-chalk): [form-item] reset top position label padding-right (#22965 by @duyidao)

  • Improvement(components): [table] keep cursor style during drag (#22915 by @rzzf)

  • Style(theme-chalk): dark mode component bg-color transparent on overlay (#10890 by @loosheng)

  • Style(components): [cascader] cascader-panel fit width (#21497 by @zhixiaotong)

  • Style(theme-chalk): [card]: grow body height (#22829 by @Dsaquel)

Refactors

  • !: the disabled value of component has the highest priority (#18739 by @btea)
7 hours ago
electron

electron v39.2.6

Release Notes for v39.2.6

Fixes

  • Fixed visual artifacts while resizing a window on Windows. #49138

Other Changes

  • Updated Chromium to 142.0.7444.226. #49137
9 hours ago
next.js

v16.1.0-canary.14

Core Changes

  • [devtool] make the draggable content selective: #86816
  • Create server module map proxy only once: #86750
  • fix(next/image): add ?dpl query string for local images (without static import): #86485
  • fix(next/image): handle ?dpl for src without protocol: #86836

Misc Changes

  • docs: cookie clear and has alignment: #86788
  • [test] fix missing nft file: #86817
  • Remove unused vitest from dependency tree: #86821
  • Update installed Next.js: #86822
  • Remove Vercel mention from Next.js docs: #86801
  • Remove unused vite from dependency tree: #86824
  • Update Rspack development test manifest: #86802
  • Turbopack: bincode: Add crate with bincode serialization helpers: #85878
  • Turbopack: perf: Avoid clones in RopeReader: #86708
  • Add Firebase App Hosting to the deployment guide: #86832
  • Turbopack: bincode: Add custom bincode reader/writer implementations: #86632
  • Turbopack: bincode: Add traits for types that require TurboBincodeEncoder or TurboBincodeDecoder: #86633

Credits

Huge thanks to @icyJoseph, @huozhi, @eps1lon, @gaearon, @unstubbable, @styfle, @vercel-release-bot, @bgw, and @jhuleatt for helping!

9 hours ago
Babylon.js

8.40.1

Changes:

  • #17532: Inspector v2: Export ConvertOptions
  • #17531: ViewerConfig fallback to WebGL if WebGPU unavailable
  • #17530: FrameGraph: Fix crash in WebGPU when using volumetric lighting
  • #17526: Added no-directory-barrel-imports rule
  • #17525: Fixes invalid import path @babylonjs/core/Lights/Clustered.js
  • #17528: FrameGraph: optimize lighting volume updates + misc changes and fixes

This list of changes was auto generated.

13 hours ago
next.js

v15.6.0-canary.58

Misc Changes

  • setup release branch
  • Revert "feat(breaking): Hard Deprecate PPR Configuration (#84280)"
  • Update React Version
  • update tag
  • update version script

Credits

Huge thanks to @wyattjoh for helping!

17 hours ago
react-router
18 hours ago
engine

v2.14.0

Breaking Changes

  • [BREAKING] Use linear space for vertex colors in gLTF by @LeXXik in https://github.com/playcanvas/engine/pull/8122

    Note: Projects that use vertex colors—especially those imported from FBX—may see visual changes because vertex colors are now treated as linear by default (for glTF compatibility). If your assets use gamma-encoded vertex colors, set material.vertexColorGamma = true to restore the previous appearance. This affects StandardMaterials only, ShaderMaterials are not affected.

Other changes

Fixes

Examples

New Contributors

Full Changelog: https://github.com/playcanvas/engine/compare/v2.13.6...v2.14.0

18 hours ago
react-flow

@xyflow/system@0.0.74

Patch Changes

18 hours ago
react-flow

@xyflow/svelte@1.5.0

Minor Changes

Patch Changes

18 hours ago
react-flow

@xyflow/react@12.10.0

Minor Changes

Patch Changes