v1.162.9
Version 1.162.9 - 2/24/26, 12:49 PM
- react-router,solid-router,vue-router: correct preload triggers for "intent" option (#6747) (f58d457) by @Sheraff
- router: add MaskOptions to Navigation documentation (#6625) (9fd7fb9) by JongKyung Lee
- router: fix typo in the path param guide for complex suffixes (#6738) (623cbb0) by combab0
- @tanstack/router-core@1.162.9
- @tanstack/solid-router@1.162.9
- @tanstack/react-router@1.162.9
- @tanstack/vue-router@1.162.9
- @tanstack/solid-router-ssr-query@1.162.9
- @tanstack/react-router-ssr-query@1.162.9
- @tanstack/vue-router-ssr-query@1.162.9
- @tanstack/router-ssr-query-core@1.162.9
- @tanstack/zod-adapter@1.162.9
- @tanstack/valibot-adapter@1.162.9
- @tanstack/arktype-adapter@1.162.9
- @tanstack/router-devtools@1.162.9
- @tanstack/solid-router-devtools@1.162.9
- @tanstack/react-router-devtools@1.162.9
- @tanstack/vue-router-devtools@1.162.9
- @tanstack/router-devtools-core@1.162.9
- @tanstack/router-generator@1.162.9
- @tanstack/router-cli@1.162.9
- @tanstack/router-plugin@1.162.9
- @tanstack/router-vite-plugin@1.162.9
- @tanstack/solid-start@1.162.9
- @tanstack/solid-start-client@1.162.9
- @tanstack/solid-start-server@1.162.9
- @tanstack/vue-start@1.162.9
- @tanstack/vue-start-client@1.162.9
- @tanstack/vue-start-server@1.162.9
- @tanstack/start-client-core@1.162.9
- @tanstack/start-server-core@1.162.9
- @tanstack/start-storage-context@1.162.9
- @tanstack/react-start@1.162.9
- @tanstack/react-start-client@1.162.9
- @tanstack/react-start-server@1.162.9
- @tanstack/start-plugin-core@1.162.9
- @tanstack/start-static-server-functions@1.162.9
v2.16.2
- Fix
GsplatResourceBase.getTextureto be public by @mvaligursky in #8442 - Inline WGSL
resolveCodebookto fix Firefox naga compatibility by @mvaligursky in #8450 - Move clustered packed values out of light struct for Samsung WebGL precision/corruption issues by @mvaligursky in #8461
- Only emit written color outputs in WGSL
FragmentOutputstruct by @slimbuck in #8465 - Fix annotation hotspot sizing by @slimbuck in #8463
- Fix WebGL
readTextureAsyncallocating too much memory for output data by @slimbuck in #8472 - Exclude skinned and morphed mesh instances from batching by @mvaligursky in #8477
Full Changelog: https://github.com/playcanvas/engine/compare/v2.16.1...v2.16.2
v1.3.1
- Fix(all): List gets stuck when onLoadMore returns [] with sentinel still visible. Ref: issues#7
- Example(react): Add
Infinite-List-to-DetailDemo and close issue#6. Visit demo - Others: fix typos
Thanks @arv Made his first contribution 🧨🚀
- @arv made their first contribution in https://github.com/suhaotian/broad-infinite-list/pull/8
Full Changelog: https://github.com/suhaotian/broad-infinite-list/compare/v1.3.0...v1.3.1
v4.25.5
Documentation v4.25.5: https://raw.githack.com/uiwjs/react-codemirror/2bcb7df/index.html
Comparing Changes: https://github.com/uiwjs/react-codemirror/compare/v4.25.4...v4.25.5
npm i @uiw/react-codemirror@4.25.5
- 💄 chore: fix package publish failure. #752 c3c46e1 @jaywcjlove
- 📖 doc: Update README.md 694c963 @jaywcjlove
- 📖 doc: update README.md 2cab1c1 @jaywcjlove
- 💄 chore: update README.md c6cc358 @jaywcjlove
- 🐞 fix: fix trailing slash in hyperlink extension #756 (#758) dcb10f6 @jcubic
8.52.1
- #17945: Code Simplification Agent: don't run in forks
- #17942: Fixing bug deserializing vectors for particles
- #17941: Code Simplification Agent: workaround for CRLF issue that was preventing PRs from being generated
- #17939: WebGPU: Fix crash when using SSAO with materials using needDepthPrePass
- #17937: Fix discrepancy between gpu and cpu particles
- #17936: Animation Retargeting: add a new fixGroundReferenceDynamicRefNode option
- #17935: Thin instances: Simplify use of thinInstancePartialBufferUpdate
- #17938: Standard Material: Fix crash when enabling emissive as illumination in WebGPU
- #17929: Fix a few issues with teleport and popup
- #17926: Animation retargeting: support retargeting bones not linked to transform nodes
See More
- #17931: GS and gizmo fixes
- #17933: Inspector v2: Fix angle/rotation property editing
- #17930: Shader compilation: Fix wrong shader processor state when an effect is compiled
- #17927: Inspector v2: Allow property polling instead of interception
- #17925: [Graph tools] Fixing one pixel bug in nodes rendering
This list of changes was auto generated.
v5.9.1
- Improve pinch gesture ux
- Remove top-level scope document to avoid immediate errors in SSR applications
Full Changelog: https://github.com/SSShooter/mind-elixir-core/compare/v5.9.0...v5.9.1
v3.5.29
For stable releases, please refer to CHANGELOG.md for details. For pre-releases, please refer to CHANGELOG.md of the minor branch.
v3.5.29
For stable releases, please refer to CHANGELOG.md for details. For pre-releases, please refer to CHANGELOG.md of the minor branch.
rari@0.10.5
- 4dd56f6b fix(AppRouterProvider): remove redundant cache control headers
Full Changelog: https://github.com/rari-build/rari/compare/rari@0.10.4...rari@0.10.5
rari@0.10.4
- e5de2096 feat(http-headers): add Vary header to cached responses and fix fragment symbol scope
- 402fe397 feat(http-headers): add Vary header to all response types
Full Changelog: https://github.com/rari-build/rari/compare/rari@0.10.3...rari@0.10.4