v4.2.1
- SVG
createMotionPath()
: Add an offset parameter (#1037) (@TheHyrox)
- Draggable
createDraggable()
: Add adragThreshold
parameter to Draggable (#1091) (@craig-jennings)
- Timer, Animation, Timeline
.reset(softReset)
: ThesoftReset
parameter type is now aBoolean
instead of an int
- Draggable
createDraggable()
: The drag threshold is now 3px with a mouse and 7px with touch instead of 3px everywhere
- onScroll
- Fix wrong target offsets calculation when container is scaled (#1098) (@sxnb)
- Types
- Fix await
animate()
throwing Typescript error (#1043)
- Fix await
- Every demos can now be edited on CodePen
v4.2.0
Looking at the structure of the second file, I'll reformat the first file to match that cleaner format:
- Utils
- Remove
interpolate()
(use the simplifiedlerp()
instead) - Remove the clock parameter from
lerp()
(use the framerate dependent damping functiondamp()
instead) - Setting a CSS variable using
utils.set()
now computes the variable value instead of setting the var name. To set the variable name without conversion, use a function-based value (x: () => var(--value)
) or use the nativeelement.style.setProperty('--value')
- Remove
- Easings
linear()
,irregular()
,steps()
andcubicBezier()
have been removed from the core and must be imported separately
- API
- All modules can now be imported individually with subpaths:
import { animate } from 'animejs/animation';
import { createTimer } from 'animejs/timer';
import { createTimeline } from 'animejs/timeline';
import { createAnimatable } from 'animejs/animatable';
import { createDraggable } from 'animejs/draggable';
import { createScope } from 'animejs/scope';
import { engine } from 'animejs/engine';
import * as events from 'animejs/events';
import * as easings from 'animejs/easings';
import * as utils from 'animejs/utils';
import * as svg from 'animejs/svg';
import * as text from 'animejs/text';
import * as waapi from 'animejs/waapi';
- Spring
- Add
bounce
parameter to control the strength of the spring - Add
duration
parameter to define the perceived duration of the spring - Add
onComplete
callback called when the spring currentTime hits the perceived duration - Support for over-damped springs with stiffness values below 30 (previously these values had no effect)
- Add
- WAAPI
waapi.animate()
built-in eases are now on par with the JSanimate()
method, plus all native WAAPI easing parameters- Add
persist
parameter to control whether the animation should be canceled on finish
- JS Animation
- Add support for CSS variable values (e.g.,
animate(target, { x: 'var(--x, 100px)' })
)
- Add support for CSS variable values (e.g.,
- Utils
- Add
createSeededRandom()
to generate pre-seeded pseudo-random utility functions
- Add
- Docs
- Add an easing functions editor
- Draggable
- Allow touch dragging within Shadow DOM (#1067)
- Fix draggable getting stuck while dragging near the origin of the initial grab
- Animation
- Fix
animation.revert()
not properly reverting multi-target animations styles when targets have different starting style values - Fix inline styles with hyphens (e.g.,
border-radius
,stroke-width
) not being properly reverted
- Fix
- WAAPI
- Fix
animation.cancel()
not properly committing styles before canceling - Fix
animation.revert()
not properly reverting multi-target animation styles and not overriding newly added styles - Fix scroll-controlled WAAPI animations being disconnected after completing once
- Fix staggered animations with
reversed: true
not updating on play
- Fix
- Timeline
- Fix
tl.call()
not being fired in some cases (#1088)
- Fix
- Utils
stagger()
has been moved to/utils
but still available globally viaimport { stagger } from 'animejs'
- WAAPI
waapi.convertEase()
values are now rounded to 4 decimals (previously no rounding)
- Spring
mass
minimum value is now clamped to 1stiffness
minimum allowed value is now 0damping
minimum allowed value is now 0
- Easings
Ease Back
default overshoot value is now 1.7 (previously 1.70158)
- Types
- Add
@types/node
dependency for type checking (#1069)
- Add
- Build
- Simplify build scripts:
build
,dev
,dev:test
,test:browser
,test:node
,open:examples
- Simplify build scripts:
- Text
text.split()
deprecated, usesplitText()
ortext.splitText()
instead
- Spring
createSpring()
deprecated, usespring()
instead
v4.2.0-beta.0
- [API] All
utils
,svg
,text
andeases
objects and methods are now exported by the main module:import { animate, clamp, inOut, splitText, morphTo } from 'animejs'
- [API] All modules can now be imported individually:
import { animate } from 'animejs/animation'
import { createTimer } from 'animejs/timer'
import { createTimeline } from 'animejs/timeline'
import { createAnimatable } from 'animejs/animatable'
import { createDraggable } from 'animejs/draggable'
import { createScope } from 'animejs/scope'
import { onScroll } from 'animejs/events'
import { createSpring } from 'animejs/spring'
import { engine } from 'animejs/engine'
import * as easings from 'animejs/easings'
import * as utils from 'animejs/utils'
import * as svg from 'animejs/svg'
import * as text from 'animejs/text'
import * as waapi from 'animejs/waapi'
- [Utils] Add
createSeededRandom()
to generate pre-seeded pseudo-random functions - [Utils] Add
damp()
utils to replacelerp(start, end, amount, clock)
- [Utils] Remove the clock parameter from
lerp()
(use the framerate dependent damping functiondamp()
instead) - [Utils] Remove
interpolate()
(use the simplifiedlerp()
instead) - [Bundle] Replace
lib/
withdist/bundles/
anddist/modules/
- [Bundle] Remove
lib/anime.iife.min.js
(usedist/bundles/anime.umd.min.js
instead)
- [Draggable] Fix touch dragging with Shadow DOM support (#1067) @wessmeister
- [Types] Add @types/node dependency for type checking (#1069) @Yukiniro
- [Utils]
stagger()
has been moved to/utils
, still available globally viaimport { stagger } from 'animejs'
- [Build] Simplify build scripts:
build
,dev
,dev:test
,test:browser
,test:node
,open:examples
- [Text]
text.split()
deprecated, usesplitText()
instead
You can test it with
npm install animejs@beta
v4.1.3
- Increase spring stiffness and velocity limits (#1039, #1040) @lixiaolin94
- [Scroll] Fixes threshold with transforms on parent (#1059) @almirbi
- [Targets, Text] Fix non-browser usage (#1056) @ClassicOldSong
- [Draggable] Fix Draggable's
onUpdate
andonSettle
callbacks not triggered when only updating the x axis (#1045) - [Draggable] Prevents error when removing the draggable container element from the DOM (#1064)
- [Animatable] Fix callbacks triggered multiple times by setting the callbacks to a dedicated Animation instead of applying them to each individual property animations
- [Animation] Fix tweens composition inconsistencies on tweens with
composition: 'replace'
not controlled by a Timeline - [Animation] Fix some time calculation inconsistencies when using seconds
engine.timeUnit = 's'
that affected tweens composition
- [WAAPI] Added missing
WAAPIAnimation
type to theRevertible
type - [Stagger] The
stagger()
function return type is now inferred from the input value type - [Eases] Fix the error "A rest parameter must be of an array type." of the linear easing type (#972)
- Export the following missing types (#1051, #1010):
SpringParams
TimelinePosition
TimelineAnimationPosition
WAAPITweenValue
WAAPIFunctionValue
WAAPIKeyframeValue
WAAPICallback
WAAPITweenOptions
WAAPIAnimationOptions
WAAPIAnimationParams
ScrollThresholdValue
ScrollThresholdParam
ScrollObserverAxisCallback
ScrollThresholdCallback
ScrollObserverParams
v4.1.2
- [Timeline] Fix
onComplete
callback not called on reversed timelines (#378) - [Scroll] Fix
onScoll()
not properly handling SVG targets by usinggetBoundingClientRect()
for size and offset calculation instead ofoffsetTop
/offsetLeft
(#1021) - [Animation] Fix relative values (+=, -=, *=) not properly refreshed when calling
animation.refresh()
(#1025) - [Draggable]
draggable.disable()
now properly disable the drag without interrupting animations. The old behavior is still possible by chaining methods like thisdraggable.disable().stop()
- [Draggable] Fix an issue where the internal ResizeObserver won't be properly disconnected on revert (#1041)
- [Draggable] Draggable onUpdate is now only called when the draggable position change (#1032)
- [Docs] Clarify limitations of composition: "blend" with
.reverse()
and other parameters (#1012)
v4.1.0
StaggerParameters
→StaggerParams
The major new feature of this release is the new text.split()
method, an easy to use, fully-featured, lightweight and performant modern text splitter for JavaScript.
It does all the following in only 7KB:
- Split text by characters, words, and lines
- Split words in languages that don't use spaces like Chinese and Japanese
- Can split trough any level of nested tags, even when splitting by lines
- Element cloning with configurable position
- Custom wrapping methods to create masking effects
- Custom HTML wrapper with a powerful templating system
- Handles splitting ѕρє¢ιαℓ ¢нαяα¢тєяѕ and emojis
- Accessible for screen readers
- 100% responsive with the
.addEffect()
method
import { text, animate } from 'animejs';
const split = text.split('.my-text');
animate(split.words, {
x: () => utils.random(-100, 100),
y: () => utils.random(-100, 100)
});
Check out the full documentation for text.split() here http://animejs.com/documentation/text/split
Adds a constructor to a Scope that is only called once, allowing you to execute code once and add scoped animations that won't be reverted between media query changes.
Adds a constructor Function
that recreates a Timer, Animation, or Timeline between media query changes while keeping track of its current time, allowing to seamlessly update an animation's parameters without breaking the playback state.
Check out the full documentation for text.split() here http://animejs.com/documentation/scope/scope-methods/addonce
Returns a Function
that recreates a Timer
, Animation
, or Timeline
while keeping track of its current time, allowing to seamlessly update an animation's parameters without breaking the playback state.
const trackedAnimate = utils.keepTime(() => animate(target, params));
const tracked = trackedAnimate();
The new use
and total
parameters allow defining custom staggering order:
const split = text.split('article', { lines: true });
// Animate the words with a stagger based on the lines order
animate(split.words, {
y: () => utils.randomPick(['-100%', '100%']),
delay: stagger(100, {
use: 'data-line',
from: 'last',
total: split.lines.length
})
})
You can now define 'random' to the
fromparameter of the
stagger()`` function to define a random staggered order:
const split = text.split('article');
animate(split.words, {
y: () => utils.randomPick(['-100%', '100%']),
delay: stagger(100, { from: 'random' })
})
- Make sure
.refresh()
only updates thefromNumbers
value when the value is defined as a function based value - Improves startup performance on first load
- Improves tree shaking
- Various bug fixes, copy and design tweaks
v4.0.2
- Fixes floating point inaccuracies with
.stretch()
. (#1005)
- Fixes
stroke-linecap
defined in a stylesheet overriding attributes defined bycreateDrawable()
. (#1002) - Fixes
createDrawable()
line effect issues when the attribute / propertyvector-effect
is set to"non-scaling-stroke"
. (#793)
- Fixes a Promise issue with WAAPI animations when the
complete()
method is called before the animation plays. (#1001) - Prevents conflicts between user defined CSS Custom Properties and the WAAPI
animate()
properties. (#1000) - Fixes a caching issue that prevented to use different parameters for the same easing function. (#999)
- Fixes
.revert()
not properly reverting the draggable internalAnimatable
, keeping the x and y styles defined. (#997) - Fixes
onSettle()
triggering on theonComplete
callback of the x property, before the y property has updated, causing the draggable to sometimes not go back to its initial position. (#997)
- Added Draggable params to exported types #969 by @AdeboyeDN. (#1004)